Outback Uprising

Defend the Pub · Field Guide, stats & build tools

Game 0.10.11 · Stats rebuilt from source · 2026-10-17

Weapon Base Stats

Base values at level 1 before any upgrades. Click a column header to sort. Projectile Orbit Melee/AoE Wave Trail/DoT

Weapon ▲TypeDmgCooldownQtyPierceSpeed (m/s)Knock (authored)Notes
Blackboard Duster ★Melee / AoE43.5s1000Hurl a choking chalk cloud onto the mob. It lingers, slowing and grinding down everything caught inside.
Boomerang ★Orbit152.5s116.2550What goes around comes around, mate!
Croc Hunter's Whip ★Melee / AoE111.8s130100Crack the whip like a true wildlife warrior! 90° arc attack in front of you. Supercharged milestones widen the arc.
Didge Blast ★Projectile97.7s1∞0100Circular breathing, circular damage. Shockwave rings shove the mob back.
Dust Devil ★Trail / DoT33.0s100100A swirling vortex of outback dust!
Fishing Rod ★Projectile123.5s118.12590Cast the bobber and BAIT the school. Enemies swarm the lure instead of you, then the splash fillets everything in the ring. More bites, bigger haul.
Hazard Reduction Burn ★Trail / DoT51.0s1000Leave a trail of fire that burns enemies who walk through it. Helping to keep those pesky bushfires at bay.
Hills Hoist ★Projectile69.0s1∞060The rotary clothesline unfolds and SPINS. Mind the washing.
Magpie Flock ★Orbit123.0s213.125100A flock of magpies that swoop enemies! Extra angry at cyclists.
Mozzie Zapper ★Projectile123.0s1300Backyard bug zapper, industrial voltage. Local chain-lightning storm around you. Pierce lengthens the chain (excess becomes voltage), extra attacks fan more bolts, size widens reach and splash.
Poker Chips Projectile63.0s314.688100Homing chips that seek out enemies! Each chip targets a different foe.
Red Belly Wave122.5s113.125100Red Bellied terror slithering.
Sausage Sanga Projectile82.5s116.25100Chuck a snag at a random enemy. Classic Aussie BBQ ammo!
Stubby Launcher Projectile94.0s113.75100Lob beer bottles that explode on impact. Happy Hour!
Tape Measure ★Projectile52.5s1112.580A tradie's best mate. Extends to hit enemies!

Pierce ∞ (999 in data) = effectively hits everything in its path. ★ weapons are invulnerable — they ignore pierce limits and aren't destroyed by hits (orbits, melee, trails). Damage shown is the level-1 base; it doubles every 5 levels. Speed is converted to metres per second; knockback retains the authored stat value. These are resource base values, before class-specific behavior, terrain and supercharge effects.