Outback Uprising

Survivor's Field Guide — FAQs, stats & a damage calculator

Stats rebuilt from the game build · 2026-06-22

Weapon Base Stats

Base values at level 1 before any upgrades. Click a column header to sort. Projectile Orbit Melee/AoE Wave Trail/DoT

WeaponTypeDmgCooldownQtyPierceSpeedKnockNotes
Blackboard Duster Melee / AoE43.5s1000Hurl a choking chalk cloud onto the mob — it lingers, slowing and grinding down everything caught inside.
Boomerang Orbit152.5s1120050What goes around comes around, mate!
Croc Hunter's Whip Melee / AoE111.8s130100Crack the whip like a true wildlife warrior! 90° arc attack in front of you — supercharged milestones widen the arc.
Didge Blast Projectile93.2s10100Circular breathing, circular damage. Shockwave rings shove the mob back.
Dust Devil Trail / DoT33.0s100100A swirling vortex of outback dust!
Fishing Rod Projectile123.5s1126090Cast the bobber and BAIT the school — enemies swarm the lure instead of you, then the splash fillets everything in the ring. More bites, bigger haul.
Hazard Reduction Burn Trail / DoT51.0s1000Leave a trail of fire that burns enemies who walk through it. Helping to keep those pesky bushfires at bay.
Hills Hoist Projectile69.0s1060The rotary clothesline unfolds and SPINS. Mind the washing.
Magpie Flock Orbit123.0s21100100A flock of magpies that swoop enemies! Extra angry at cyclists.
Mozzie Zapper Projectile122.2s1300Backyard bug zapper, industrial voltage. Chain lightning arcs through the mob.
Poker Chips Projectile63.0s31150100Homing chips that seek out enemies! Each chip targets a different foe.
Red Belly Wave122.5s11100100Red Bellied terror slithering.
Sausage Sanga Projectile82.5s11200100Chuck a snag at a random enemy. Classic Aussie BBQ ammo!
Stubby Launcher Projectile94.0s11120100Lob beer bottles that explode on impact. Happy Hour!
Tape Measure Projectile52.5s1140080A tradie's best mate. Extends to hit enemies!

Pierce (999 in data) = effectively hits everything in its path. weapons are invulnerable — they ignore pierce limits and aren't destroyed by hits (orbits, melee, trails). Damage shown is the level-1 base; it doubles every 5 levels.