Damage & DPS Calculator
Compare the general weapon damage formula: pick a weapon and character, then enter your accumulated upgrades. The breakdown shows base-formula hit damage and nominal hit output per second. Actual combat depends on each weapon's movement, timing, special behavior and targets.
Nominal output assumes one hit per spawned attack on one target, using scene base stats and the general damage formula. This is a planning comparison, not measured DPS or a guaranteed floor. Orbit travel, fire ticks, chains, piercing, weapon-specific damage overrides, terrain, supercharges, Trigger Happy, poison and moving targets are excluded. Volley damage folding and extra ammo beyond its cap are not inferred. Character selection uses starting damage/CDR; enter other bonuses manually. Ring-in knack changes require the Build Sim.